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SUMMARY:Frontiers of Volunteer Computing
DTSTART;VALUE=DATE-TIME:20120504T070000Z
DTEND;VALUE=DATE-TIME:20120504T074500Z
DTSTAMP;VALUE=DATE-TIME:20130619T183133Z
UID:indico-contribution-12@cern.ch
DESCRIPTION:Speakers: Prof. ANDERSON\, David (UC Berkeley)\nTen years from
  now\, as today\, the majority of the world's computing and storage resour
 ces will reside not in machine rooms but in the hands of consumers. Throug
 h volunteer computing much of these resources will be available to science
 . The first PetaFLOPS computation was done using volunteered computers\, a
 nd the same is likely to be true for the ExaFLOPS milestone. Volunteer com
 puting has existed for a decade and is being used to do breakthrough scien
 ce in areas ranging from molecular biology to radio astronomy\; however\, 
 it is an emerging technology and has potential applications in many new ar
 eas\, including those involving storage and processing of large data. The 
 landscape of volunteer computing is shaped by many factors. Some of these 
 involve hardware technology\; mobile devices\, Graphics Processing Units (
 GPUs)\, wired and wireless communication networks\, memory\, and storage. 
 I will discuss trends in these areas. Other factors involve software: tech
 nologies like virtualization are making it easier for scientists to use vo
 lunteer computing\, while the rise of proprietary software environments an
 d vendor-controlled application markets is making it more difficult. Final
 ly\, I will discuss the organizational\, economic\, and marketing issues t
 hat must be addressed for volunteer computing to achieve its potential.\n\
 nhttp://indico.cern.ch/contributionDisplay.py?contribId=12&confId=159120
LOCATION:UC Berkeley\, USA
URL:http://indico.cern.ch/contributionDisplay.py?contribId=12&confId=15912
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