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08:30
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Registration and coffee
(61/1-201 - Pas perdus - Not a meeting room -)
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09:05
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Sten Saluveer: Storytek, #futureofcontent accelerator and creative innovation hub
(503/1-001 - Council Chamber)
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09:20
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Project pitches
(503/1-001 - Council Chamber)
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11:05
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Domenico La Porta: GET THEE BEHIND ME, VR! Virtual Exorcism or how neuroscience is offering us the keys to immersive storytelling.
(503/1-001 - Council Chamber)
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09:00
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Welcome coffee & working sprint
(61/1-201 - Pas perdus - Not a meeting room -)
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10:00
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Margarete Jahrmann: A Dark Matter of Play: Science game narrations
(503/1-001 - Council Chamber)
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10:50
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Jehanne Rousseau: The multiple layers of Videogame Storytelling
(503/1-001 - Council Chamber)
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11:40
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Final project pitches
(503/1-001 - Council Chamber)
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12:00
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CERN visit
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13:00
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--- Lunch ---
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14:00
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S. P. Mohanty: Artificial Intelligence : where we stand today, what's in for tomorrow
(503/1-001 - Council Chamber)
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14:40
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1:1 feedback sessions with experts
(503/1-001 - Council Chamber)
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17:15
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J. P Aumasson: Quantum Computing: Myths and Reality
(503/1-001 - Council Chamber)
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17:55
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Raphaël Briner: 360 in your hands. Celebrating a new storytelling and interactive dimension
(503/1-001 - Council Chamber)
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18:30
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--- Apéritif & networking ---
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12:45
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--- Lunch; jury deliberation ---
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13:45
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Swann Pichon Videogames for health – their potential impact for cognitive remediation
(503/1-001 - Council Chamber)
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14:25
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Frida Futura: Co-creation of future narratives - The Future Game 2050
(503/1-001 - Council Chamber)
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15:05
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--- Break ---
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15:25
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Sabrina Calvo: Echo "$CARE" spiritual and care practices in game design
(503/1-001 - Council Chamber)
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16:15
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Wrap-up & announcement of winning project
(503/1-001 - Council Chamber)
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16:30
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--- Apéritif & event closing ---
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