11-14 March 2013
Saas Fee
Europe/Zurich timezone

ROOT's graphics: native on Mac OS X.

13 Mar 2013, 09:30
Schweizerhof (Saas Fee)


Saas Fee



Timur Pocheptsov (Joint Inst. for Nuclear Research (RU))


Mac OS X traditionally provides a very rich set of APIs and frameworks, particularly in area of 2D/3D graphics. Until recently, ROOT did not have access to these native graphics libraries on Mac OS X. During 2012 a new graphical back-end was developed for ROOT, as an alternative choice, to the more than 15 year-old X11 based version. It's a complete implementation of ROOT's GUI, 2D and 3D graphics, based on Apple's native APIs/frameworks, written in a mixture of C++ and Apple's beloved Objective-C. I will describe the new ROOT modules (macosx, quartz, cocoa), and the motivation and benefits of having a native GUI/graphics implementation, problems and solutions.

Primary author

Timur Pocheptsov (Joint Inst. for Nuclear Research (RU))

Presentation Materials