14-18 October 2013
Amsterdam, Beurs van Berlage
Europe/Amsterdam timezone

Monte Carlo Simulations of the IceCube Detector with GPUs

14 Oct 2013, 13:30
Effectenbeurszaal (Amsterdam, Beurs van Berlage)


Amsterdam, Beurs van Berlage

Oral presentation to parallel session Software Engineering, Parallelism & Multi-Core Software Engineering, Parallelism & Multi-Core


Claudio Kopper


The IceCube Neutrino Observatory is a cubic kilometer-scale neutrino detector built into the ice sheet at the geographic South Pole. Light propagation in glacial ice is an important component of IceCube detector simulation that requires a large number of embarrassingly parallel calculations. The IceCube collaboration recently began using GPUs in order to simulate direct propagation of Cherenkov photons in the antarctic ice as part of our detector simulation. GPU computing is now being utilized in large scale Monte Carlo productions involving computing centers distributed across the world. We discuss practical issues of our implementation involving mixed CPU and GPU resources in the simulation chain and our efforts to optimize the utilization of these resources in a grid environment.

Primary authors

Claudio Kopper David Schultz (University of Wisconsin-Madison) Dr Dmitry Chirkin (University of Wisconsin-Madison) Juan Carlos Diaz Velez (University of Wisconsin-Madison)

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