3–5 Jul 2006
CERN, Geneva
Europe/Zurich timezone

Session

Games

not assigned
3 Jul 2006, 16:00
CERN, Geneva

CERN, Geneva

Presentation materials

There are no materials yet.

  1. Mr Leif Oppermann (University of Nottingham)
    03/07/2006, 16:00
    Games and Entertainment
    Pervasive Games are a new type of game that takes place outside in the wild and makes sense of the user's context, often based on her position. Mobile phones are the perfect ubiquitous device for this type of game but usually come without a GPS device which could be used for positioning. Operator based positioning can deliver a GPS-compatible coordinate in latitude and longitude (WGS84),...
    Go to contribution page
  2. Mr Armin Rigo (University of Düsseldorf)
    03/07/2006, 16:35
    Games and Entertainment
    Bub-n-bros is an Internet version of the original Bubble Bobble game: everyone play a dragon that fires bubbles with which he catches monsters. This version has a fast-paced crazy-bonuses feeling to it that is the true landmark of not only ten dragons jumping all around but a really flexible programming language that does not restrict inventiveness.
    Go to contribution page
  3. Mr Jérémie Farret (Parallel Geometry Inc)
    03/07/2006, 17:10
    Games and Entertainment
    Next generation games and entertainment raise new questions in terms of architecture, design and development. Parallel processing hardware architectures enable disruptive approaches in terms of real time simulation and visualization. Storage capabilities grow ten folds, along with content creation and hyperlarge scenes crucial problems. Massively multiplayer online gaming brings brand new...
    Go to contribution page
Building timetable...