Speakers
Description
The future development projects for the Large Hadron Collider will constantly bring nominal luminosity increase, with the ultimate goal of reaching a peak luminosity of $5 \times 10^{34} cm^{−2} s^{−1}$. This would result in up to 200 simultaneous proton collisions (pileup), posing significant challenges for the CMS detector reconstruction.
The CMS primary vertex (PV) reconstruction is a two-step procedure consisting of vertex finding and fitting. First, the Deterministic Annealing algorithm clusters tracks coming from the same interaction vertex. Secondly, an Adaptive Vertex Fit computes the best estimate of the vertex position. In High Luminosity LHC (HL-LHC) conditions, due to the high track density, the reconstruction of PVs is expected to be particularly time expensive (up to 6\% of reconstruction time).
This work presents a complete study about adapting the CMS primary vertex reconstruction algorithms in order to be run on heterogeneous architectures that allows us to exploit parallelization techniques to significantly reduce the processing time, while retaining similar physics performance. Results obtained for both Run3 and HL-LHC conditions will be discussed.
Significance
This is the first time a 3D overtaxing algorithm running on GPU is presented by the CMS experiment. No previous result, no previous report.
Experiment context, if any | CMS Experiment at LHC. Abstract approved by the collaboration. |
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