Conveners
Presentations/Workshops: Presentations I
- Petr Kácovský (Charles University)
Presentations/Workshops: Workshop I
- Marie Snětinová
Presentations/Workshops: Presentations II
- Petr Kolář (Charles University, Faculty of Mathematics and Physics)
Presentations/Workshops: Distance oral presentation
- Zdeňka Koupilová
Presentations/Workshops: Workshop II
- Petr Kácovský (Charles University)
Presentations/Workshops: Presentations III
- Lars-Jochen Thoms (University of Konstanz)
Presentations/Workshops: Presentations IV
- Zdeňka Koupilová
Presentations/Workshops: Workshop III
- Matěj Ryston
The Celtic Stone (also known as a rattleback) is a semi-ellipsoidal shaped solid object which when spun rotates on its axis in a preferred direction. If spun in the opposite direction, it goes to the stop and reverses its spin to the preferred direction [1]. As the movement of the stone is multidirectional it is a challenge to perform quantitative measurements of its motion...
In teaching quantum physics, visualisation is a useful tool to improve students’ understanding of phenomena from the quantum realm. A double slit experiment has shown itself to be a good simple enough example where all important quantum concepts such as wave-particle duality, superposition, or measurement meet in a nice way. Here, we present a simple web-based interactive interface visualising...
Abstract.
We discuss the integration of Easy JavaScript Simulation (EJSS) Data Analytics into the Singapore Learning Management System - Student Learning Space (SLS). The implementation of EJSS Data Analytics aims to enhance the teaching and learning experience for students and teachers alike by providing a Moodle platform for EJSS data visualizations. Using Learning Tools Interoperability...
I will present and comment on a short video recording of a didactic experiment (a magnetic swing) produced at the height of the pandemic crisis in the spring of 2020 [1]. I will explain the circumstances that led to the decision to record the experiment and the many uses of the video produced. We were all faced with unforeseen circumstances and had to suddenly adapt our teaching methods and...
With the increasingly intense development of Artificial Intelligence (AI), and its various uses advancing in people's daily lives, we experienced with ChatGTP an initial movement questioning the effectiveness and real reach of this type of AI in various scenarios, for example, in the educational context [1] [2]. In this work we propose to discuss the potentialities and limitations of AI...
The traditional analogue introductory undergraduate courses in natural science study programs neglect individual differences in study entry and constitute a digital gap between the increasingly digitalized school and the likewise digitalized current research practice. Promotion of digital competencies in studies and in general for scientific professions should follow a continuous progression....
We report the result of a collaboration among Universities, Schools, and Institutions to increase interest in new tools and learning environments. To address this issue, we provide scientific and didactic support to teachers through different kinds of training sessions to introduce innovative didactic methodologies for teaching and learning. The project involved a training course both in...
Using digital games in quantum physics education can help students to understand and visualize quantum phenomena and create intuition for quantum formalism. In addition, games can have the potential to trigger interest. Depending on the purpose, digital games can be used in different ways, e.g., supported by a general introductory quantum physics lesson, combined with traditional quantum...
Using the Arduino and various relatively inexpensive sensors that can be connected to it, teachers and students can perform a wide range of experiments, from simple qualitative experiments to research-level problems. Investigating the conductivity of liquids [1] and the magnetic field of a solenoid [2] using Arduino can be an exciting and useful task for both general high school students and...
STEM Education is an important topic in today’s educational paradigm. According to Sjøberg et al. [1] new jobs that we don’t even know the name yet will appear and certainly will be influenced by innovations in science and technology. He also claims that the knowledge in the STEM area will be important not only for those associated with these areas, but to everyone because to solve real-world...
This contribution presents the author's experience with physics teaching supported by the Arduino platform.
We tested phyphox application with 18 students (age of 17 years) in individual- and pair works at home, in physics class works and in project works. As introductory project, the students have chosen openly an individual- and a pair work from the phyphox menu, depending their smartphone sensors. [1]
To step forward to mechanical damped oscillations, we studied the problem of pendulum and the...
The phenomenon of light refraction can be easily observed and studied at schools concerning the relationship between the incident and the refraction angles of a laser beam, crossing the interface of two transparent media, leading to the concept of relative refractive index between the two media. A simple experimental setup with an ordinary protractor can provide a good accuracy for this...
Physics education research (PER) shares a rich tradition of designing learning environments that promote valued epistemic practices such as sensemaking and mechanistic reasoning (1-3). Recent technological advancements, particularly artificial intelligence has caught significant traction in the PER community due to its human-like, sophisticated responses to physics tasks. (4,5) In this study,...
Low-cost, standalone Virtual Reality (VR) and Augmented Reality (AR) headsets are today available to teachers and researchers. These tools create new opportunities for educators, but there is a great need to increase the general knowledge about the use of VR/AR hardware and software in education, in order to use them effectively in teaching/learning environments. Moreover, these VR/AR headsets...
At the University of Göttingen we implemented undergraduate research projects into a first-year mechanics course for physics majors and student teachers that aimed to foster self-directed, crosslinking, inquiry-based learning. Small groups of students each conducted one of six open experimental tasks using smartphone sensors to allow for flexible, first-hand data collection outside university...
Imagine a world where textbooks don’t just explain, but ignite curiosity. Vividbooks takes teaching to the next level by leading students on a journey where they unravel the magic of Physics step-by-step. We believe in an approach where students learn not by passive absorption, but by active discovery. It’s not about lecturing or memorizing, but about sparking discussions, questions, and...
During the pandemic, schools and colleges adopted the option of online laboratory. Depending on the available resources, the format of online laboratory changed. Some colleges used simulations. Based on these simulations students were asked to perform tasks and collect the data. Some used photographs and videos of experiments. These photographs and videos were generated in the college...
The timescale of natural phenomena accessible to the scientific enquiry extends over about 40 orders of magnitude (OOM) [1]. Even the range of timescales directly experienced by a single person (though by far smaller) spans about 11 OOM, ranging from a few hundredths of a second of sport timing to several decades of the individual life. On the contrary, the temporal rate of change directly...