Speakers
Dr
David Bailey
(University of Manchester)Dr
Robert Appleby
(University of Manchester)
Description
Understanding modern particle accelerators requires simulating charged
particle transport through the machine elements. These simulations can be very
time consuming due to the large number of particles and the need to consider
many turns of a circular machine. Stream computing offers an attractive way to
dramatically improve the performance of such simulations by calculating the
simultaneous transport of many particles using dedicated hardware. Modern
Graphics Processing Units (GPUs) are powerful and affordable stream
computing devices. The results of simulations of particle transport through a
FODO-cell transfer line, including an aperture model, using an NVidia GeForce
7900 GPU are compared to conventional transport codes. Accuracy and
potential speed increases are compared and the prospects for future work in
the area are discussed.
Authors
Dr
David Bailey
(University of Manchester)
Dr
Robert Appleby
(University of Manchester)