Speaker
Ben Ruijl
(Nikhef)
Description
Project HEPGame was created to apply methods from AI that have been successful for games, such as MCTS for Go, to solve problems in High Energy Physics. In this talk I will describe how MCTS helped us simplify large expressions. Additionally, I will describe how we managed to compute four loop (and some five loop) integrals in an automated way. I close with some interesting challenges for AI in theoretical high energy physics.